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Chapter 2: q



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PS: The two paths followed by "" refer to the experiences of two different followers in the higher dimension.

"Scholars" Pathway 9-6

Sequence Nine Scholars

The full name is "Star Scholar"

You will gain some knowledge about the starry sky. Taking this potion without the protection of the Old Ones will instantly kill you from the pollution.

At the same time, your learning ability and memory limit will be greatly improved, and you will have higher inspiration and be qualified to learn ritual magic.

Due to the influence of the "High-Dimensional Overlookers" at the top of the sequence, in addition to this knowledge, some random knowledge will be stuffed in, and the specific content is determined by the top of the sequence.

People who drink the potion will gradually become arrogant and knowledge-disrespecting scholars, but this is actually a side effect of the potion. If you do not respect knowledge and treat others humbly during the role-playing process, you will eventually be swallowed up by the potion.

"I love this starry sky, because in the cage, all I can look up to is the starry sky."

Sequence Eight Ranger

The Beyonder's extraordinary characteristics will greatly enhance the Beyonder's physical fitness, especially speed. In terms of speed, the Ranger can even far surpass other Sequence 8 Beyonders, but the improvement in other aspects is not so prominent. After drinking the Ranger potion, the knowledge learned during the "Scholar" will become the combat skills used by the Ranger.

This knowledge will be directly written into the subconscious of the Beyonder under the influence of the Beyonder's Beyonder characteristics, allowing the Beyonder to have a preliminary combat capability. It is also because the degree of digestion and the type of knowledge learned by the Sequence Nine "Scholars" determine the combat capability of each Ranger.

"My revenge has been accomplished. I no longer wish to remain on earth."

Sequence 7 Observer

This sequence does not significantly enhance a person's physical fitness like the previous two sequences, but gives Beyonders the qualification to "observe" structures. After understanding an object in great detail, one can use it to take a deeper look at higher-dimensional space, but observers can only observe and cannot interfere with higher dimensions.

Through observation, Extraordinary people can have stronger insight, allowing their attacks to directly hit weaknesses; similarly, skilled observers can also observe their surroundings and people's expressions to achieve similar audience methods, but this ability depends entirely on the Extraordinary people's own use.

Anyone who becomes obsessed with observation and mistakenly believes that he or she can master higher-dimensional space will lose control.

"The stars are so beautiful. When can I touch them?"

Sequence 6 Photography Expert

Ancient name: "Freeze Frame Master"

The Beyonders of this sequence initially possessed spatial abilities. They could create closed irregular spaces through spatial fluctuations, and temporarily intercept these spaces from reality and seal them. The higher the status of the sealed object, the more difficult it was to seal, and the shorter the sealing time. They could also use their knowledge and observation skills from the first three sequences to perform delicate operations, "expanding" new spaces within objects, without affecting the properties of the objects themselves.

The "photo" obtained after sealing can be placed in front of one's eyes, and projected into reality with the help of one's own visual effects. The projected area in reality will be filled with the sealed object, and the life forms in it will also be integrated into the gaps in the sealed object due to this feature.

They can transfer objects, but cannot create space. Extraordinaries at this stage are easily swallowed up by high-dimensional knowledge and space, and become part of the photos they take.

"I put them all in the photo, so they won't die, right?"

"... Uh, Dad, Mom."

"Actor" Path 9-4

Sequence Nine: The actor

can make a reasonable role play, significantly increasing body coordination. Because the name implies role play, it is the easiest sequence to digest.

But it's easy to get so caught up in the role-playing that you lose yourself and lose control.

If you drink the potion without the permission of the "High Dimension Overlooker", you will be directly corroded by the source and lose control.

"An actor is in the act, but he cannot escape the bondage."

Sequence Eight: Cave Explorer

Significantly increase physical ability, and add exploration knowledge to the potion. On the surface, the role is to be a cave explorer, but the more authentic method is to explore the unknown, which is a sequence that requires exploring danger. Under the strong pollution of the source of the high-dimensional overlooker, the extraordinary people of this sequence often feel vague gazes and are very prone to mental breakdown.

At the same time, starting from this sequence, Extraordinary People will have certain stealth capabilities, but also crazy curiosity.

"Is the truth you are exploring the answer you want?"

Sequence 7: Executioner

It enhances the attacking ability of the Beyonder, and comes with anatomical knowledge of various creatures. Beyonders who enter this sequence are often infected by madness, which is a very scary sequence. It also gives Beyonders the ability to "see through" weaknesses based on their anatomical knowledge.

There are only two ways to act in this sequence. One is to follow the "acting" inherited from Sequence Nine and act as an executioner to maintain one's true heart. Extraordinaries who cannot maintain their true heart will become extremely distorted. Extraordinaries who do not actively act will become more and more crazy and eventually be molded into real executioners.

"Are executioners who execute others truly bloodthirsty or are they forced to do so?"

Sequence 6: Crazy Butcher

This is a very extreme sequence, where one trades one's own sanity for a more powerful extraordinary ability from the one at the top of the source essence. The core ability in this sequence is "seizure". With the help of the acting of an "actor" and the knowledge of an "executioner", one can act as a butcher. When one believes that one can ignore the existence of the other party, one can also use the spirit world to peek into the corner of the clothes of the higher-dimensional space, and with the connection between the higher-dimensional space and reality and the spirit world, one can seize a part of the other party's body.

The ability to "seize" is a spatial-type extraordinary ability that works through the spiritual world, so when the opponent's sequence is higher than yours, the ability is difficult to work.

The extraordinary people who are immersed in peeking into the higher-dimensional world will gradually be assimilated and become shadows in the "empty shell", the outer part of the "curtain courtyard".

"Madness is the end of those who have seen the truth of the world."

Sequence 5: Wall of Sorrow

The wall is something that blocks danger and has a strong symbolic meaning in the spirit world. But for the Beyonders of this sequence, they are outside the wall while the danger is inside. All kinds of pollution received during this stage will be blocked by the wall until the moment of promotion to demigod, when all will be released. Therefore, Beyonders who have accumulated too much pollution in this sequence will lose control after drinking the demigod potion.

At the same time, the extraordinary people in this path can use the high-dimensional space to exert various spatial abilities, and the abilities of the first few sequences will be greatly enhanced. However, each use of the ability will accumulate pollution. At the same time, the extraordinary people themselves can guide the pollution in the "wall" to take effect, but it will not reduce the pollution sealed in the wall. If they do not advance for a long time, the pollution will break through the wall drawn by "pollution" during the ceremony, causing the extraordinary people to lose control.

Ritual: Drink the potion while suffering minimal contamination from "not-quite-mythic-lifeforms".

"A wall is a barrier against danger. But the danger is within the wall."

"You are wrong."

"The 'wall' itself is a danger."

Sequence 4: The Careless

This is a demigod of the "actor" path. It will greatly increase the mastery and destructive power of spatial abilities.

After reaching this sequence, the actor's "acting" will be strengthened, and he can gradually replace the person being acted with his own "acting" from the spiritual world and the higher dimensional space. The person being acted can maintain his own will, but the control of his body will be controlled by the "heartless person". During the process of being replaced, the person being acted cannot even discover the fact that he has been replaced.

The person who is replaced is also called "incarnation".

(After being contaminated by a higher-dimensional observer) The rule of this sequence is: You can be anyone, but you cannot be yourself.

The spirit of the Heartless will wander in the "Empty Shell" and become the follower of the High-Dimensional Overwatch. It will also become the main incarnation of the High-Dimensional Overwatch and the backup for rapid resurrection.

Ritual: Drink the potion in the "Hollow Shell" surrounded by many phantoms.

"After drinking the potion, I felt like I was everyone but me."

"I gained the power of revenge, but what did I lose?"

 The answer is revealed!

  In the scholar's path, it is the cat girl who died in the pollution of the Mother Goddess's followers. She was preparing for promotion when she died.

  ——But at least she touched the stars, didn't she?

(End of this chapter)

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