GREED: ALL FOR WHAT?

Chapter 1773: True God Advantage.



Chapter 1773: True God Advantage.



-Regional Announcement.

-Congratulations to 9 Crowns for being the 1st True God.

-The Pantheon Ranking List is open now.

-The Divine Council Hall is operational now.

-Global communication system is now open.

They looked at their stats screen and said depreciatingly, "Some god we are. We are too weak."

NAME: Number 3

RACE: True God (Orc)

TITLE: Third Crown.

TIER: 1

LEVEL: 0

DIVINE ENERGY: 1249

STRENGTH: 1

ENDURANCE: 1

SPEED: 1

AUTHORITY: 1249

DIVINE ABILITIES: DIVINE NETWORK. INSIGHT. BLESSING. GREATER MIRACLE.

PRIESTHOOD. ORACLE POSSESSION. SOUL HARVESTING.

DIVINE SPELLS: DIVINE STRIKE, DIVINE SHIELD, DIVINE HEALING. DIVINE STRENGTH. DIVINE SPEED. DIVINE ENDURANCE.

WEAPONS: Myriad Armament.

Their angel explained, "You are currently at your weakest. This is normal and will happen every time you evolve. But you are stronger this way."

Legion was skeptical. "We don't feel stronger. What are the biggest differences between a godling and a true god that will make a true god more powerful than a godling?"

"The most important difference is the limit of divinity. Godlings are limited to 10 divinity for every level for a total of 1,000. But true gods can have 100 divinity in every level for a total of 10,000. So a peak true god will be able to decimate the strongest godling."

"Then there is the advantage in the aspect of Authority. Being a true god doesn't increase the amount of Authority a god has, but it provides better avenues for the use of Authority. Not only are there more Divine spells, but those divine spells can be upgraded now."

"There is also the advantage that true gods have in the mortal realm through the ability of Priesthood. With this ability, you will be able to share your divine spells with your priests, so that they will be able to display the power of the god in the mortal realm and accumulate more Authority for their god."

The information from their angel made them admit that true gods have more potential than godlings. But it is only more potential, not immediate strength.

As they are, a bunch of Godlings will be able to kill them with a punch because of their weak divine bodies. They have to transform their potential into strength. So they began making plans on how to do that.

The first thing they did was look at the new divine spells they had unlocked.

1: Avatar.

Effect: Descend to the mortal realm with an energy form in order to directly interfere with the mortal realm.

Cost: 100 DE to activate and 1 DE per second.

2: Divine Judgement.

Effect: If Authority is greater than target, the target will lose 10% of total hit points.

Cost: 10% of current DE.

3: Divine Retribution.

Effect: If Authority is greater than source of attack, then attack will be reflected back to the

source.

Cost: 10% of current DE.

4: Divine Crippling.

Effect: If Authority is greater than target's, reduce target's stat by 10% of Authority.

Cost: 10% of current DE.

They groaned when they saw that each one required at least 100 divinity. They also need 100 divinity to upgrade their previous divine spells.

Legion-3 said, "There's just no end to the need for divinity."

Legion-9 didn't care about that. He said, "We should create a Pantheon. I never had the chance to make one. Plus, the title of King of Gods will strengthen us."

Legion-3 asked, "And how are we going to come about that? We don't have the divinity to create a Pantheon. We will need 10,000 divinity for it."

Legion-1 nodded in contemplation and said, "The most important thing right now is to increase the number of believers. It will increase our Authority and provide prayers that we need to create divinity."

"For that, we need to assign priests and take over all the tribes around. Our champion should be selected too. We must do all of these very quickly so as to take advantage of the fact that we are the only true gods."

Legion-9 was still thinking about making a Pantheon. He said, "If we are lucky, we might find the relics of the past gods in the mortal realm. They should have divinity in them. Maybe we can use it to create a Pantheon."

Legion-4 agreed, "The angel did say that the Ancient Orc Empire was very powerful. They should have some divine weapons bestowed by the gods. Let's focus on finding them." Legion-3 shot them down, "No, we are not going to spend our time on a wild goose chase. It is better to go out and kill some gods. We can even use divine spells, for that we need more

faith."

They don't plan to all go out at all until they are confident of their survival. It is because they don't have enough divine energy to risk going out.

Currently, they will not lose any divinity if they die. But they will lose divine energy and time. Divine Energy is precious now that their altar can only store 1,000 prayers.

1,000 prayers is not even enough for one of them to replenish their maximum divine energy. So they would rather focus their supply of divine energy on a single clone.

Not only is divine energy going to waste if they die, they will also lose 24 hours because their altar can't respawn them as fast as the divine investiture. A lot of things can happen in 24 hours. So it is best that they not die.

These two major reasons are why they are focused on increasing their believer base with all their might. They plan to mow through the surroundings of the Bull's Horn tribe and unify the orcs first. Only then will they turn their sights on other gods and go godhunting again.

They have a lot to use divinity for. Not only to strengthen themselves, but to buy and upgrade their divine spells. That means that they have to try both the safe and the dangerous methods of acquiring divinity of they want to get stronger quickly.

A/N: Check out DESTINY GAMES. If you enjoy GREED then you might enjoy it.

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