Isekai From Hell: Modded Skyrim

Chapter : Shout, Enchantment, and Spell List (Spoilers)



(I have decided to split up the Character Status into multiple Auxiliary chapters to make it easier to read and modify. I advise you put comments on title lines since editing and updating a paragraph deletes your comments. I plan to have this be up-to-date information. Meaning some future information would be visible before it is released in the actual story so proceed with caution because there will be mild spoilers for a series of arcs ahead of time.)

Shouts:

> Unrelenting Force: Fus - Force, X, X, = The first and second words of Unrelenting Force will stagger enemies caught in its wake for a short amount of time. When the third word is used, the target is thrown backward and temporarily ragdolled, inflicting additional environmental damage upon impact.

(Here lies the Guardian / Keeper of Dragonstone / And a Force of Unending / Rage and Darkness)

Enchantments: X = Enchantment level ÷ 5

>Alarm: Alerts you when an enemy crosses the X (3) foot perimeter.

Known Spells:

ALTERATION:

{Novice}

> Longstride - Concentrate to run faster.

> Oakflesh - Improves the caster's armor rating by 40 points for 60 seconds.

>

{Apprentice}

> Drop Zone - Negates fall damage when falling into target area.

> Raise Wall - Concentrate to raise a stone wall from the ground.

>

{Adept}

>

{Expert}

>

{Master}

>

CONJURATION:

{Novice}

>

{Apprentice}

>

{Adept}

>

{Expert}

>

{Master}

>

DESTRUCTION:

{Novice}

> Flames - A gout of fire that does 8 points per second. Targets on fire take extra damage.

> Frostbite - A blast of cold that does 8 points of damage per second to Health and Stamina.

> Sparks - Lightning that does 8 points of shock damage to Health and Magicka per second.

>

{Apprentice}

> Ice Spike - A spike of ice that does 25 points of frost damage to Health and Stamina.

>

{Adept}

>

{Expert}

>

{Master}

>

ILLUSION:

{Novice}

> Clairvoyance - Shows the path to the current goal.

> Pale Shadow - Manifests an illusion of an enemy with 1 Health.

>

{Apprentice}

>

{Adept}

>

{Expert}

>

{Master}

>

RESTORATION:

{Novice}

> Circle of Strength - Circle transfers Stamina from enemies to caster.

> Healing - Heals the caster 10 points per second.

>

{Apprentice}

>

{Adept}

>

{Expert}

>

{Master}

>

Self-Created Spells:

ALTERATION:

{Novice}

>

{Apprentice}

> Move Earth - Concentrate to raise earth and stone from the ground to a position nearby.

>

{Adept}

>

{Expert}

>

{Master}

>

{Legendary}

>

CONJURATION:

{Novice}

>

{Apprentice}

>

{Adept}

>

{Expert}

>

{Master}

>

{Legendary}

>

DESTRUCTION:

{Novice}

> Elemental Infusion - Imbuing an unenchanted weapon, shield, or piece of armor, with shock, fire, or frost magic, at the cost of durability.

>

{Apprentice}

>

{Adept}

> Ice Spear - A spear of ice that does 50 points of frost damage to Health and Stamina. And has a 5% chance to freeze a target for 3 seconds.

>

{Expert}

>

{Master}

>

{Legendary}

>

ILLUSION:

{Novice}

>

{Apprentice}

>

{Adept}

>

{Expert}

>

{Master}

>

{Legendary}

>

RESTORATION:

{Novice}

>

{Apprentice}

>

{Adept}

>

{Expert}

>

{Master}

>

{Legendary}

>


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