Fallout 4: Rebirth At Vault 81

Chapter 437: 403. Milton General Hospital PT.1



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As the team dispersed to prepare, Sico lingered by the table, staring down at the map of Milton General Hospital. The path ahead was treacherous, but he couldn't afford to falter. The Commonwealth was counting on him—and failure wasn't an option.

The following week was a whirlwind of preparation. Every member of the team worked with laser focus, knowing that the success—or failure—of their mission would have far-reaching consequences for the Commonwealth. Sico wasted no time delegating tasks, ensuring every angle of the operation was covered.

Albert took to the logistical side of things with his usual meticulousness. He commandeered two large trucks and a pair of modified Humvees, outfitting them with supplies and reinforcements. The trucks were to haul the generator—if they found it—and any other valuable tech they could scavenge. The Humvees, meanwhile, were equipped for protection, sporting armor plating and mounted machine guns scavenged from Brotherhood of Steel wreckage.

"I don't want any surprises," Albert said, directing a group of mechanics as they worked on reinforcing the vehicles. "Double-check the fuel reserves, and make sure those tires can handle rough terrain. We're going into a warzone, not a Sunday drive."

The mechanics nodded and got to work, ensuring every detail was accounted for. Albert personally inspected the cargo space in the trucks, mapping out how the generator would be secured for transport. If anything went wrong, it wouldn't be due to a lack of preparation on his part.

Mel threw himself into the task of creating distractions, his workspace quickly becoming a chaotic jumble of wires, detonators, and explosive compounds. His plan involved setting up remote-triggered charges and makeshift noise-makers—devices that would create chaos and lure the Super Mutants away from key positions within the hospital.

"These babies should do the trick," Mel said, holding up a crude but effective bomb made from a repurposed propane tank. "Set a couple of these off near their stronghold, and they'll come running like moths to a flame."

"Just don't blow up the hospital while you're at it," Sico said when he checked in on Mel's progress.

Mel grinned, his confidence unshaken. "Relax, General. I know what I'm doing. We're talking precision chaos here—just enough to keep them busy while you and the team do your thing."

While Albert and Mel handled their tasks, Sico and Sturges focused on gathering the right people for the mission. This wasn't just about firepower—it was about trust and experience. They needed individuals who could handle the pressure of facing down Super Mutants without losing their cool.

Preston Garvey, always willing to support the cause, helped Sico identify the Commonwealth's most skilled fighters. Word went out to settlements, and volunteers began trickling in over the next few days. Among them were seasoned Minutemen, wasteland mercenaries, and a few former Brotherhood of Steel soldiers looking for redemption.

Sturges took charge of vetting the volunteers, running them through drills and mock scenarios. "We're not babysitting amateurs," he told Sico one evening as they watched the recruits spar in a makeshift training ring. "These folks need to be sharp, or they'll just end up getting us all killed."

Sico nodded. "What about MacCready? Think he'll join us?"

Sturges scratched his chin. "Couldn't hurt to ask. He's one hell of a shot, and he's got a knack for surviving sticky situations. If anyone can watch our backs, it's him."

Sico went visit MacCready at a the soldiers camp. The former Gunner was lounging by a campfire, cleaning his sniper rifle when Sico approached.

"MacCready," Sico said, cutting straight to the point, "I need you for a mission. High stakes, dangerous, but crucial for the Commonwealth."

MacCready raised an eyebrow, his interest piqued. "Dangerous missions are kind of my thing. What's the job?"

Sico explained the situation—Milton General Hospital, the Super Mutants, and the generator they desperately needed. MacCready listened intently, his expression serious.

"Super Mutants, huh?" MacCready said, leaning back. "Sounds like a suicide run. But… you've pulled off crazier stunts before. Alright, I'm in—on one condition."

"Name it," Sico replied.

"You cover my tab at the next Diamond City bar we hit," MacCready said with a smirk. "If I'm risking my neck for this, I want to celebrate in style afterward."

Sico chuckled. "Deal."

With the team assembled, Sico called a briefing in the main hall of the power plant. A large map of Milton General Hospital was spread out on the table, marked with key points of interest and estimated enemy positions.

"We're going in with two objectives," Sico began, addressing the group. "First, we locate and secure the generator. Second, we get out alive. The hospital is a Super Mutant stronghold, so expect heavy resistance. But we've got an edge—they don't know we're coming, and Mel's distractions will give us the window we need."

Mel stepped forward, pointing to the map. "I'll be setting up charges here, here, and here," he said, indicating locations near the hospital's perimeter. "When these go off, it should draw most of the Mutants away from the main building. That's when you guys move in."

Albert chimed in next. "The trucks and Humvees will stay on standby a safe distance away. Once you've got the generator, radio us, and we'll move in for extraction. Keep it quick and clean—we don't want to stick around longer than we have to."

Sico looked around the room, meeting each person's gaze. "This mission isn't just about us. It's about the Commonwealth—every settler who's counting on us to keep the lights on and the farms running. Failure isn't an option. Let's get it done."

The team set out at dawn, their convoy rumbling through the desolate wasteland as the sun rose over the horizon. The mood was tense but focused, each person steeling themselves for what lay ahead. The closer they got to Milton General Hospital, the more the air seemed to thrum with anticipation.

The convoy arrived at the outskirts of Milton General Hospital just as the sun began to dip below the horizon, casting the ruins of the city in a haunting orange glow. The once-proud hospital stood tall amidst the devastation, its facade battered but still imposing. From their position, the team could make out makeshift barricades and the hulking silhouettes of Super Mutants patrolling the area.

Sico raised his binoculars, adjusting the focus as he scanned the scene. His eyes narrowed as he studied the fortified positions, the heavily armed guards, and the eerie stillness broken only by the occasional guttural roar of a Super Mutant.

"Looks like they've turned the entire place into a fortress," Sico muttered, lowering the binoculars and turning to the others.

Mel, Sturges, Albert, and MacCready gathered around him, their faces lit by the faint glow of a nearby campfire. Sico laid the binoculars on the hood of a Humvee and spread out the map they'd been working with during the briefing.

"Alright," Sico began, tapping a finger on the map. "Here's what we know. They've got guards on every major entry point, and it looks like they've fortified the main entrance with a lot of junk. The windows on the lower floors are boarded up too. This isn't going to be a walk in the park."

Sturges nodded, arms crossed as he examined the layout. "From what I saw earlier, their patrols are pretty predictable. They're big and mean, but not exactly smart. We could time our approach to avoid their sweeps."

"That's where my distractions come in," Mel added, his usual grin replaced by a grim determination. "If we set off the charges at these three spots," he said, pointing to the map, "it should draw most of them away from the hospital. But we'll need to be quick—those Mutants are dumb, not deaf. Once they realize what's happening, they'll come back fast."

MacCready leaned against the Humvee, his sniper rifle slung over his shoulder. "I can cover you from this vantage point," he said, indicating a nearby overpass on the map. "It gives me a clear line of sight to the hospital's main entrance and part of the perimeter. If things go south, I can pick off a few of them from up there."

Albert, who had been quietly observing, finally spoke. "Extraction will be tricky," he said. "Once you secure the generator, you'll need to radio us immediately. We'll pull the trucks in as close as we can, but we'll be sitting ducks if we linger."

Sico nodded, taking it all in. "Alright, we've got a solid plan, but we're not rushing in tonight. It's been a long day, and everyone needs to be at their best. We'll hit them tomorrow at first light when they're least likely to expect it. For now, we set up camp and rest."

The group dispersed to relay orders to the rest of the team. Sico instructed the soldiers to establish a secure perimeter and set up tents. The glow of small fires began to dot the area as the camp took shape, a rare moment of relative calm in the wasteland.

Sico approached a group of soldiers near one of the trucks, pointing toward a flat, sheltered area. "Set up the tents over there, and make sure to keep the fires low. We don't want to attract any unwanted attention tonight."

One of the soldiers, a wiry man named Carter, nodded. "Got it, General. We'll keep it tight."

Nearby, another group of soldiers was busy unloading supplies. Among them were the camp's designated cooks, who had already started preparing a meal. The rich, savory aroma of stewed brahmin meat and roasted mirelurk wafted through the air, lifting the spirits of the weary team.

Sico took a moment to check in with Mel, who was tinkering with one of his explosive devices by the light of a lantern. "How's it looking?" Sico asked, crouching next to him.

Mel smirked without looking up. "These babies are ready to cause some chaos. Just make sure your team is clear when I set them off—wouldn't want to take out the good guys along with the bad."

"I'll make sure of it," Sico said, clapping him on the shoulder.

As night fell, the camp settled into a quiet rhythm. Soldiers chatted in hushed tones, their laughter subdued but genuine. Others stood guard, their eyes scanning the shadows for any sign of danger.

Sico sat near one of the fires with Sturges, Albert, and MacCready. They shared a modest meal, their conversation subdued but focused. MacCready, ever the pragmatist, cleaned his rifle with methodical precision while the others discussed the finer points of tomorrow's operation.

"You sure about this, General?" Sturges asked, breaking a long silence. "We're walking into one hell of a hornet's nest."

Sico met his gaze, his expression resolute. "I know the risks, Sturges. But we don't have a choice. Without that generator, the settlements won't last through the next winter. If we don't do this, a lot of people are going to die."

Sturges nodded, his doubts quelled by Sico's determination. "Alright. Just wanted to hear you say it."

The fire crackled softly as the group lapsed into silence again, each man lost in his own thoughts. Sico glanced around the camp, taking in the faces of the people who had put their trust in him. The weight of leadership pressed heavily on his shoulders, but he welcomed it—it was what kept him going.

As the night deepened, Sico made his rounds, checking on the sentries and offering words of encouragement where needed. By the time he returned to his own tent, the camp was quiet save for the occasional murmur of a guard or the distant howl of a wild animal.

As the camp settled into a stillness that mirrored the wasteland's quiet, Sico finally stepped into his tent. The interior was sparse but functional—a small cot, a lantern, and a map of the hospital pinned to one side. He sat on the edge of the cot, his elbows resting on his knees, and exhaled deeply. For a moment, he allowed the weariness of the day to catch up with him, his shoulders sagging under the invisible weight of leadership.

He pulled the map closer, tracing the lines and markers with his fingers, replaying the plan in his mind for what felt like the hundredth time. Every angle, every risk—it all churned in his thoughts like a storm refusing to settle. This wasn't just another mission. The lives of his team, the future of the Commonwealth, and even his own sense of purpose hinged on tomorrow's success.

Outside, the sounds of the camp were faint but comforting. The low murmur of soldiers sharing quiet conversations, the shuffle of feet on gravel as the sentries patrolled, the occasional clink of a weapon being adjusted—each noise was a reminder that he wasn't alone in this fight. These were people who had placed their faith in him, who believed in the mission, and who were ready to risk everything for a chance at something better.

The tent flap rustled, and Mel poked his head in. "Hey, you good, General?" he asked, his usual grin replaced by a rare look of concern.

Sico nodded, gesturing for him to come in. "Yeah, just… thinking."

Mel stepped inside, dropping into a crouch across from Sico. "That brain of yours ever take a break? You've been going full throttle since we left the plant."

Sico smirked faintly. "Someone's gotta make sure this whole thing doesn't fall apart."

Mel shook his head, his voice softer now. "It's not just on you, you know. We've got your back. Every one of us out there—hell, even MacCready—we're all in this because we believe in what you're doing. You don't have to carry it all."

Sico looked at Mel, his expression unreadable for a moment. Then he gave a small nod. "Thanks, Mel. I'll keep that in mind."

Mel grinned again, the usual mischief returning to his eyes. "Good. Now get some rest, boss. You've got a big day tomorrow, and you don't want to be yawning in front of the Super Mutants."

Sico chuckled as Mel ducked out of the tent, leaving him alone once more. He leaned back on the cot, staring at the tent's canvas ceiling. For all his confidence and planning, there was still that sliver of doubt, that voice in the back of his mind whispering about what could go wrong. But he pushed it aside, focusing instead on the faces of the people counting on him.

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• Name: Sico

• Stats :

S: 8,44

P: 7,44

E: 8,44

C: 8,44

I: 9,44

A: 7,45

L: 7

• Skills: advance Mechanic, Science, and Shooting skills, intermediate Medical, Hand to Hand Combat, Lockpicking, Hacking, Persuasion, and Drawing Skills

• Inventory: 53.280 caps, 10mm Pistol, 1500 10mm rounds, 22 mole rats meat, 17 mole rats teeth, 1 fragmentation grenade, 6 stimpak, 1 rad x, 6 fusion core, computer blueprint, modern TV blueprint, camera recorder blueprint, 1 set of combat armor, Automatic Assault Rifle, 1.500 5.56mm rounds, power armor T51 blueprint, Electric Motorcycle blueprint, T-45 power armor, Minigun, 1.000 5mm rounds, Cryolator, 200 cryo cell, Machine Gun Turret Mk1 blueprint, electric car blueprint, Kellogg gun, Righteous Authority, Ashmaker, Furious Power Fist, Full set combat armor blueprint, M240 7.62mm machine guns blueprint, Automatic Assault Rifle blueprint, and Humvee blueprint

• Active Quest:-


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